Untitled Goose Game – Update June-ba-ly

Well look whos back bay-bee. Thought I was gone, thought I had given up. Well even I was having a hard time coming back. But put a good chunk of hours into continuing the work that is UGG.

As of right now you can start a game, make a character, and play a single dev level, and it’s pretty fun.

Was able to fix UI issues, the regen failing to start at the beginning of the battle, and the player name failing to work post update.

We’ve added a character level up/skill point screen and it works!

Maybe I will finish this… Man I hope so.

Untitled Goose Project & New Site

Untitled Goose Project

This has been in the works for over 3 years now changing and morphing from something not so fun to it’s current state. Really cool.

Really cool in the way that get’s me excited to keep working on it.

I don’t want to reveal too much about it at the moment.

New Site

I kind of lost the entire old site in the move. You know the saying “a backup is only good as the restore process” or something like that. Well it happened to me.

3 Years of blog posts and web site gone in a moment.

On the plus side, it’s the 10 year anniversary. I get to start fresh on a web server from scratch and I’ve been playing around with ubuntu servers for over a year now and this feels pretty solid.

Currently spending time rebuilding the site. Made sure the current backup method works and hoping to start on the 3 hobbies of my life this weekend. Amateur web design, amateur miniature painting, and amateur game design, in hopes that i’ll hit my 10,000 hours and feel real imposter syndrome.

Much love,
-Colin